This small, early-prototype descent to madness game was created for a Programming Fundamentals class focused on learning the basics of programming with the Godot engine (v4.3). This 2D project had to feature the use of animated sprites for the player, win/lose conditions and screens through signals from Area2D and Collision2D nodes, collectibles, audio buses, and groups.

We were tasked with building a short level for the game, inspired by well-known platformers of our team's choice. We selected Kirby's Dreamland, Inside and Salt & Sanctuary.

Making this game was a great way of getting a better understanding of some of Godot's base features. It was also a very frustrating, confusing and tiresome experience -- still, we had a lot of fun working on this.


KIDMEEEE is designed and developed by:

Lucas Anich - Mandioca Prophet

Laura Seijas - Peluca Devotee

Andrea Travieso - Kidme Evangelist

Updated 17 days ago
StatusReleased
PlatformsHTML5
Authorsandreatrv, Laura (VOLATIL Games), Storysofar
GenreAdventure
Made withGodot

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